lundi 6 janvier 2014

Fight in the Dark

Artist: Yang Guang

Software used: 3ds Max, Photoshop,Zbrush

In this image I wanted to express a feeling. I wanted the main character to look like she was under intense pressure but tenacious, unyielding and always willing to stand up and fight. The process that I used was not a standard process. As I was focused on the final appearance of the image I avoided normal routines in an attempt to capture the personality of the characters. I started by thinking about the camera angle and by coming up with a basic concept sketch . I then created a simple base mesh for the characters that I could then adjust in ZBrush.
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